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Using mesh enabler in inventor
Using mesh enabler in inventor




using mesh enabler in inventor
  1. USING MESH ENABLER IN INVENTOR INSTALL
  2. USING MESH ENABLER IN INVENTOR ZIP

USING MESH ENABLER IN INVENTOR ZIP

Zip the folder up and pass it on to the person doing the import. Set the destination path and when you click Start all the files get copied to that folder, click Done to close the Pack and Go dialog.

  • Skip Styles and Skip Templates: there is no point in including all the Inventor Style definitions or the template files.
  • Skip Libraries: standard parts like nuts and bolts are library parts in Inventor, these are stored in a single location (as they don't change there is no point to create multiple copies of the file), by not skipping the libraries these files get copied in that single folder,.
  • If you don't and there are files with the same name these wil get overwritten! (thanks to magnus.damgren for pointing this out).
  • Copy to Single Path: all files will end up in a single folder, no matter where they are in the original assembly, WARNING: this assumes you're using the 'use unique file names' option in the Inventor project file.
  • In the dialog select the following options and click on Search Now:

    using mesh enabler in inventor

    Inventor comes with a very handy command to create a complete dataset: 'Pack and Go', open the assembly file in Inventor, do a file->Save as->Pack and Go. That's fine if you have access to a copy of Inventor, but if you don't have access to a copy of Inventor (like when someone sends you the Inventor files and you're doing the visualisation) it helps to get a clean dataset to begin with. If you encounter problems with the import you need to open the file in Inventor and fix the issues there.

    using mesh enabler in inventor

    If there are any problems with the Inventor model, like missing files, it will be hard (or impossible) to resolve them when you're importing the model in 3ds Max.

    USING MESH ENABLER IN INVENTOR INSTALL

    Since 3ds Max 2011 you don't need to have a licensed copy of Inventor on the machine where you want to import Inventor models: During the 3ds Max 2011 install the Inventor Server also gets installed No need for a licensed copy of Inventor on the same machine Tips and tricks on importing Inventor files in 3ds Max.






    Using mesh enabler in inventor